His arrival is very close. Warzone 2.0 is coming, so be ready to land in the city of Al Mazrah, grab the best place in the gulag and aim without fear in DMZ. Therefore, it is necessary to have everything clear before Activision and Infinity Ward give the starting gun.
Date and time for Warzone 2.0
The preload on all platforms (PlayStation, Xbox and PC) can be done from November 14 at 7:00 p.m. in Spain (12:00 p.m. in CDMX). The start of the show for Warzone 2.0 will occur from November 16 at 7:00 p.m. in Spain (12:00 p.m. in CDMX).
That’s right, we’ve got a shiny new map for the occasion. The city located in the fictitious Republic of Adal will become the first battlefield of Warzone 2.0. If you’ve played Call of Duty: Modern Warfare II so far, you’ll already be familiar with some of its regions, as the multiplayer maps are subsections of Al Mazrah.
Four-person special operations, 6v6 squad battles, battle royale fights with up to 150 players and many other modes await us. We will come across 18 points of interest that will represent the coast, the culture and the abundant industry of the place. Here is a detailed map:
Yes, one of the most loved and remembered formats by the community is back. On this occasion, Warzone 2.0 it will present us with 2v2 battles in randomly matched duos. Pistol or shotgun, lethal grenade and another tactic will be the default set with which we will fight, which will be distributed towards the center of the map.
To liven up the game even more, a Prison guard, which raises the question of whether to fight the four against a common enemy or take advantage of the situation to kill him and return to the gulag. In case of a tie at the end of the fight, the four operators will lose automatically, without extra time.
One of the most interesting inclusions for Warzone 2.0. DMZ is presented as an open world extraction mode, with a greater emphasis on narrative. We can play as solitary operators or in a group to complete faction missions, secondary objectives, fight against rival users, find resources and, ultimately, survive until extraction.
Modalities, novelties and other aspects
In Warzone 2.0 we will come across unpublished inclusions. For example, third-person playlists will be added, completely changing the perspective of how we play. The AI will only spawn in gulags, fortresses, and covert locations, which will be clearly designated.
There will be a format in the battle royale mode whereby we will have three circles before the collapse that will merge at the last moment, but their appearance is random. For those who need a lot of communication, it should be noted that we will have proximity chat, even with enemies.
If we play DMZ with squads, as well as in the special battle royal playlists, we will be able to unite with enemy operators to form large groups. The interrogation with which to reveal the location of the enemies will also be at our disposal.
The battery of vehicles is expanded with two new ways to travel. This is the list that we can find in Al Mazrah:
- five gates
- SUV (standard)
- GMC Hummer EV
- Cargo truck
- light helicopter
- heavy helicopter
- rigid boat
- armored patrol boat
The striking thing is that gasoline, unlike the vast majority of video games, will not be infinite. If we run out of fuel, even with the EV, we will no longer be able to use the vehicle. It will be time to go for gasoline drums and at the gas stations we can make amends on the bodywork, tires and leave the vehicle spotless. At the same time, we can repair punctured tires anywhere so that we don’t end up stranded.
The water fight will also be important, since Al Mazrah is very close to the sea. Warzone 2.0 It will greatly encourage us to move along rivers and river paths, although in the water we can only use melee weapons and throwing knives.
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